In the Previous Blender Tutorial, you created a happy little mushroom, who is quite the “fun guy”. However, a static mushroom in your game won’t be terribly exciting; the mushroom should hop and nod as he moves around the game scene.
Adding a Texture
A name field and drop down list for the type of text appears; change the default from to . In the Image panel, click the drop-down to the left of the New button and select either the mushroom image you made in the previous tutorial or if you are using the starter file for this article